Xerox Star User Interface (1982) 1 of 2

337K views · 17 years ago · demo · intermediate · historical

A 1982 demonstration, part one of two, of the Xerox Star user interface. It shows the desktop, icons, windows and mouse use, together with dedicated keys for commands such as copy, find and repeat.

HN people point to it as the way to get a complete picture of the Star, a system where complex tasks needed almost no learning curve.

“Star allowed people to perform complex tasks with almost no learning curve.”

22 comments from Hacker News

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@cesarb2019 · in “Xerox Star User Interface (1982)”
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@heshiebee2019 · in “Xerox Star User Interface (1982)”
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@ak392017 · in “Xerox Star User Interface (1982)”
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@sedachv2016 · in “PC-BSD Evolves into TrueOS”
IMO the Xerox Star UI and NeXTSTEP/GNUstep: ▶ this video link
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@5350-uiop-11302016 · in “Xerox Star User Interface (1982)”
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@shawndumas2012 · in “Xerox Star User Interface (1982)”
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@thought_alarm2011 · in “Pictures of the first GUIs from Xerox”
There are a few demos of the Xerox Star floating around on YouTube. Seeing it in action gives you a much more complete picture of the system. ▶ this video The "look" was obviously hugely influential, the "feel" not so much. It is quite an odd beast, as the mouse is actually only used for selecting objects. The Lisa GUI prototypes are also and interesting bit of GUI trivia. It's easy to see the Star's influence on the final shipping version of the Lisa GUI compared to its prototypes. link
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@leoc2026 · in “Key symbols we lost to time, pt. 2: The Mac side”
> The Star left cluster are primarily operations that pair the left hand on the keys with the right hand on the mouse. Sure (this is demonstrated in the linked video, for instance) but the ZXCV group is pretty similar in that respect. Even for operations which involve the mouse it's preferable to drag only one hand far away from its home position, rather than both of them. (Especially since the video evidence ▶ this video seems to suggest that Star users tended to move their left hand only after making the mouse selection, instead of prepositioning it.) And the Star's Undo key, which presumably doesn't require help from mouse input and is likely to be needed after a non-mouse action, isn't placed any more conveniently near the home row: it's simply in the right side-cluster rather than the left one.
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@aresant2024 · in “Apple Macintosh before System 7”
FYI if interested in visuals for the earlier system OS System .85! - link (December 4, 1983) System 1 - link System 2 - link System 3 - link System 4 - link System 5 - link System 6 - link (April 1988) Bonus round - Xerox Star UX (1982) - ▶ this video
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@peoplefromibiza2023 · in “HelloSystem – OS with original Mac philosophy with a modern architecture”
You mean Xerox Star user interface from 1981? :) video from 1982 ▶ this video that notoriously Steve Jobs saw and copied for the Lisa? > which were also heavily inspired by the work of the Mac team for obvious reasons [citation needed]
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@GeekyBear2022 · in “Xerox PARC – Office Alto Commercial (1979) [video]”
> How did IBM and Apple take over and Xerox end up as a has-been also ran? They were too far ahead of their time. The component costs needed to come down first. In 1981, the "starter kit" for their office system consisted of one Xerox Star for a user, a second Star to act as a file and print server, and a laser printer for about a quarter of a million dollars in today's money. Each additional networked Star that you added was about $50,000 in today's money. Even at those prices, the system wasn't exactly snappy. I do wonder what would have happened if they had kept iterating on the product until faster, cheaper components arrived. ▶ this video
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@gambler2019 · in “Designing Windows 95's User Interface (2018)”
Worth remembering: the original windowed interface on Xerox machines was a view into underlying system objects. It was designed around a unified vocabulary of interactions that allowed user to message those objects and also direct inter-object communication: ▶ this video Xerox -> Apple -> Microsoft interface transfer preserved nothing of those core concepts. UI became a crutch developers grudgingly added to the system for "those stupid users". Thus, most software engineers today are still convinced that a teletype emulation is the best possible interface to the underlying OS that can possibly exist. Also, normal users are treated as second-class citizens in their own systems.
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