How Games are HACKING Color Theory

491K views · 1 year ago · explainer · intermediate · evergreen

Ai Angel's video on how video games bend color theory and rendering to get the look they want. It covers the color and tone choices behind game visuals and how they differ from film and photography.

HN people share it as another take on why game graphics look the way they do, in threads about HDR and tone mapping.

2 comments from Hacker News

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@viktorcode2025 · in “Games Look Bad: HDR and Tone Mapping (2017)”
Please watch this for yet another take on the issue: ▶ this video The points are: game graphics is indeed suffering, but the problem is not being unlike films and photos, it's the opposite. The games should stop using film industry produced tone mapping curves and instead create their own, making a clean break. Personally, I agree with the video.
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@meinersbur2025 · in “How Games Are Hacking Color Theory [video]”
Submitted the video to Hacker News.
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