T.E.D.D.Y. (Draw in 2D - Outputs in 3D)

347K views · 20 years ago · demo · dated

A demo of Teddy, a research system from Takeo Igarashi's group at the University of Tokyo. The user draws a 2D outline with simple strokes and the software turns it into a rounded 3D solid, then edits it with more gestures.

HN treats it as a favorite example of a gestural interface that makes 3D modeling easy for people who are not artists.

“I still have a soft spot for Teddy, though, which is a solid modeler with a great gestural interface”

3 comments from Hacker News

t
@theoh2015 · in “Disney researchers made an app that turn drawings into 3D characters”
Maybe TEDDY from a few years ago is more like what you're looking for: ▶ this video
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j
@jcl2009 · in “Very Cool 3D Sketching Program”
Pretty good... Looks like it makes it easy to put together wire models, where each wire is composed by drawing curves in the view plane. I still have a soft spot for Teddy, though, which is a solid modeler with a great gestural interface: ▶ this video link
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a
@amichail2009 · in “Removing the remaining hurdles for developing iphone apps by yourself: graphics and sound.”
We need ways to automatically create and/or simplify graphics and sound for developers with little artistic ability. For sound, one might use something like Microsoft Soundsmith where a developer with little music training can hum an original melody and have the software generate music based on that melody. For sound effects, one might use something like cfxr, but more sophisticated. Graphics seem much harder to do when the developer has little artistic ability. Providing royalty free clip-art is a start, but we need to go further. Perhaps fractals and genetic art would help. More interesting would be software like this: ▶ this video link
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