I painted a Landscape with Mathematics
812K views · 4 years ago · demo · expert · evergreen
Inigo Quilez live-codes a whole ray-marched landscape in a pixel shader, using only math and signed distance fields. He builds up terrain, lighting, sky and atmosphere from formulas and explains each step as he goes.
HN offers it as a look at what a master of shader art can do and as the advanced next step after his beginner procedural graphics videos.
“If you want to see what the Masters can do with shaders, let me introduce you to Inigo Quilez and his shader art”
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