Live coding a realtime raytracing shader
66K views · 15 years ago · demo · expert · dated
Inigo Quilez live-codes a real-time raytracer in GLSL, writing the shader from scratch in about 24 minutes while the result updates on screen. It shows the live shader-editing setup as well as the raytracing technique.
HN people cite it as the inspiration for browser-based live shader editors and for the idea of coding visuals with instant feedback.
“What inspired me was this video of Iq's live coding setup [3] from last year.”
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