Creative Coding & Generative Art
151 videos · Generative art · Shaders & real-time visuals · Computational & parametric design
3:36elevated by Rgba & TBC | 4k intro (FullHD 1080p demoscene demo)
24:26The Beauty of Bézier Curves
1:00:49The Art of Code - Dylan Beattie
2:22A Mind Is Born (256 bytes)
1:13:50The Continuity of Splines
24:46Painting a Character with Maths
42:00I painted a Landscape with Mathematics
10:23Andrew Sorensen Keynote: "The Concert Programmer" - OSCON 2014
3:37SmoothLifeL
1:29:59Moleman 2 - Demoscene - The Art of the Algorithms (2012)
3:07How To Draw Mushrooms On An Oscilloscope With Sound
3:09ASCII fluid dynamics -- IOCCC2012 endoh1.c
9:24Making of Second Reality / Future Crew
24:13Uppestcase and Lowestcase Letters [advances in derp learning]
22:40An introduction to Shader Art Coding
8:24TiTAN - Overdrive 2 (RGB 50fps) - SEGA Mega Drive - Revision 2017 (1st Place)
11:02fr-08: .the .product by farbrausch | 64k intro (2000) (720p HQ demoscene demo)
17:54Coding Adventure: Ant and Slime Simulations
16:19Future Crew - Second Reality (1993) [60fps]
5:38The Black Lotus - Eon - Amiga Demo (50 FPS)
8:42SPELLULAR AUTOMATA
4:36Craft by lft
14:28Superpositions, Sudoku, the Wave Function Collapse algorithm.
8:13How This Guy Makes Amazing Mechanical Mirrors | Obsessed | WIRED
12:47Live Coding Shaders - an eye
53:45Making things with maths - Steven Wittens
3:35Intrinsic Gravity by Still
8:268088 MPH by Hornet + CRTC + DESiRE
24:02Learn to Paint with Mathematics
5:10Computational Design of Mechanical Characters
30:55[JSConfUS 2013] Steven Wittens: Making WebGL Dance
2:01"Memories" - 256 byte MSDOS intro
4:10Karl Sims - Evolved Virtual Creatures, Evolution Simulation, 1994
4:13Spaceballs - State of the Art - Amiga Demo (HD 50fps)
3:05Hartverdrahtet - Akronyme Analogiker | 4k Revision 2012
4:31STRANDBEEST EVOLUTION 2021
5:43:06LIVE Coding "Happy Jumping"
4:11Demoscene: "Chaos Theory" by Conspiracy (Full HD, 64k demo, bugfree)
21:46Surface-Stable Fractal Dithering Explained
54:37Mote: An Interactive Ecosystem Simulation — Peter Whidden
47:52Coding Adventure: Simulating Fluids
5:39fermi paradox - mercury | 60fps | Revision 2016 | 64k
5:15Box
8:35Coding Adventure: Boids
2:05Donut-shaped C code that generates a 3D spinning donut
27:29Herbert Wolverson - Procedural Map Generation Techniques
7:15Farbrausch - fr-041: debris. [HD]
4:20STRANDBEEST EVOLUTION 2017
4:33Pixel City - Procedurally generated city
4:33strandbeest evolution
51:06NVScene 2015 Session: How to Create Content with Signed Distance Functions (Johann Korndörfer)
35:10The Glitch that Broke Link's Cel Shading
6:15༄ GRAVITY BASINS ࿐
53:52Building Worlds in No Man's Sky Using Math(s)
12:28NEW CELLULAR AUTOMATA
3:39Logicoma - Elysian (Final version)
37:01Your Colors Suck (it's not your fault)
58:59GuiltyGearXrd's Art Style : The X Factor Between 2D and 3D
24:04FreeCAD 0.20 For Beginners | 1 | Setup , preferences and navigation | Easy Tutorial for Learning CAD
1:06:05Procedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE Utrecht
1:18Immediate Railways (live) - 256 byte intro by Digimind for Function 2015
59:20Rendering Tiny Glades With Entirely Too Much Ray Marching
22:00Coding Adventure: Atmosphere
9:49I 3D Printed Origami
30:55How the Demo Scene Works!
3:58Marble Marcher - A Fractal Physics Game
12:12Oscilloscope Music - Pictures from Sound
3:03Spaceballs - 9 Fingers - Amiga Demo (HD 50fps)
1:10:54Coding Adventure: Rendering Text
10:12Area 5150 by CRTC & Hornet (Party Version) / IBM PC+CGA Demo, Hardware Capture
6:18The Black Lotus - Starstruck - Amiga Demo (AGA)
12:39Crafting a Better Shader for Pixel Art Upscaling
37:41EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg
3:24Robotic Liberation by PWP (VIC-20)
3:56Autechre - Gantz Graf (Official Music Video) 1080p HD
14:49Joe Freedman's Amazing Cycloid Drawing Machine
0:51Hyperbolica: A Non-Euclidean Adventure [Old Trailer]
4:26Illuminating hyperbolic geometry
12:29Pure Fourier series animation montage
2:27Oscillofun
21:28Shadertoy for absolute beginners
49:41Reinventing Minecraft world generation by Henrik Kniberg
27:23Coding Adventure: Planetary Fluid Sim
3:53:11Shader Basics, Blending & Textures • Shaders for Game Devs [Part 1]
1:07:26Procedurally Crafting Manhattan for Marvel's Spider-Man
4:10cdak by Quite & orange (Final version) | 4k intro (FullHD 1080p HQ demoscene demo)
1:01:18Revision 2019 - Compo - Amiga Demo
3:49The Future of Design
31:30Practical Procedural Generation for Everyone
2:15"Tides" – a demo for 64 HTML sliders
11:55John Whitney - Experiments in motion graphics 1968 - Generative graphics
10:14Making a heart with Maths
1:27Mars DOS demo by Tim Clarke (1993)
44:59"How to Hack a Painting" by Tyler Hobbs
30:43Procedurally Generating History in Caves of Qud
15:24The incredible inventions of intuitive AI | Maurice Conti
5:06:17Creative Coding for Beginners - Full Course!
8:05XAYAX - Bang! (ATARI VCS 2600 demo)
5:57Max Cooper - Repetition (Official Video By Kevin McGloughlin)
1:09MX3D printing
1:03:56Radical Digital Painting: Malibu (Lecture)
1:05:21Donald Knuth "32 Years of Metafont" at the San Francisco Public Library
49:27Konsoll 2021: Oskar Stålberg - The Story of Townscaper
17:00This is Music On An Oscilloscope - (Drawing with Sound) - Smarter Every Day 224
4:19Making Audio Waves That Look and Sound Like Things
43:07Implicit Surfaces & Independent Research
16:02How Computer-Generated Animations Were Made, Circa 1964 - AT&T Archives
4:43The Virtual Production of The Mandalorian Season One
22:48Coding Adventure: Procedural Moons and Planets
22:04Magic Secrets of Nine REVEALED!
11:20Painting with Maths in Google Sheets
10:50Smooth-Maximum, the most useful function
18:18I Tried Turning Games Into Text
40:57"Mapping Imaginary Cities" by Mouse Reeve
38:28The basics of demo programming
3:50Metamaterial Mechanisms (UIST'16)
4:26Stash by The Black Lotus [TBL] | 64k (720p HQ HD demoscene demo The Party 1997)
18:43How The Wind Waker Redefined Cel Shading
7:48How to Make 3D Fractals
14:15Making STRONG shelves with Topology Optimization
2:16Harold Cohen - The Age of Intelligent Machines - 1987 (Clip)
22:23Coding Adventure: Terraforming
31:57ORGANIC TOWNS FROM SQUARE TILES - a talk by OSKAR STÅLBERG at INDIECADE EUROPE 2019
15:33Why I use Wave Function Collapse to create levels for my game
28:59Coding Challenge 181: Weighted Voronoi Stippling
20:31JavaScript Haikus: My Adventures in Tiny Coding - Frank Force, JS GameDev Summit 2023
1:43:33Revision 2026 - Compo - PC Demo
3:29"Pipe Dream" - Animusic.com
10:48ComputeMusic(now): Andrew Sorensen at TEDxQUT
11:22CAD In Blender Is HERE! | CAD Sketcher Intro | Constraint Driven Design
4:55Interactive Sketching of Urban Procedural Models - SIGGRAPH 2016
3:24One Of Those Days (compo version)
3:10Pteromys: Interactive Design and Optimization of Free-formed Free-flight Model Airplanes
13:08Introduction to Live Coding Music and Visuals
32:14Revision 2023 - Event - Shader Showdown 2023 Final
3:25real pixel coding
15:39ShaderToy LiveCoding - The Drive Home - 1. Basic Setup
13:19Kefrens - Desert Dream - Amiga Demo (HD 50fps)
24:18Live coding a realtime raytracing shader
25:52Expanding in three dimensions
6:30Shadertoy.com Best Of Shaders in 8K50
29:46Ray Marching for Dummies!
5:32a unified approach to grown structures
7:16The SDF of a Line Segment
2:01The Drive Home - ShaderToy
6:07Markus Kayser - Solar Sinter Project
5:589 Fingers / Spaceballs (making of)
5:19Coding Adventure: Hydraulic Erosion
31:14ART && CODE Symposium: Hackety Hack, why the lucky stiff
7:28The SDF of a Box
2:47