Coding Adventure: Procedural Moons and Planets
2M views · 6 years ago · tutorial · intermediate · evergreen
Sebastian Lague's Coding Adventure on generating procedural moons and planets. He builds the noise, craters and shading step by step and shows each stage working.
HN points learners of procedural worlds to Lague as a clear, friendly teacher, one commenter calling him the Bob Ross of programming.
“Sebastian Lague has a bunch of videos on youtube about creating games and 3d worlds.”
4 comments from Hacker News