Procedurally Crafting Manhattan for Marvel's Spider-Man
89K views · 7 years ago · talk · expert · evergreen
A GDC talk by developers at Insomniac Games on how they procedurally built Manhattan for Marvel's Spider-Man. It covers the tools and procedural methods used to generate a large, detailed city.
HN people list it among the best talks on modern procedural generation, and cite it for how much proc gen went into a big-budget game.
“There's a great talk about Procedurally Generating Manhattan for Spiderman that's worth watching”
4 comments from Hacker News