Practical Procedural Generation for Everyone

444K views · 9 years ago · talk · evergreen

Kate Compton's GDC talk introduces procedural generation to a general game-development audience. It walks through practical techniques for generating content, with many examples and links to interesting work.

HN people treat it as the accessible starting point, saying everybody should understand procedural generation.

“Everybody should understand procedural generation”

3 comments from Hacker News

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@shoo2018 · in “Recursive drawing”
There's a bunch of examples and links to interesting work in Kate Compton's GDC talk "Practical Procedural Generation for Everyone" ▶ this video
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@enkiv22018 · in “Ask HN: What is your favourite tech talk?”
Ted Nelson's Computers for Cynics probably doesn't contain technical information that's new to any of you, but Ted has a knack for reframing things in ways that make the arbitrariness of certain historical decisions clear: link On the subject of hypertext, The Web That Wasn't gives a nice history of the idea (for anybody who thinks it starts with TBL -- surprisingly many people!): link Another reframing-oriented talk is Clay Shirky's "It's not information overload, it's filter failure", which ultimately leads to Shirky suggesting the kinds of user-oriented filtering features that Mastodon has implemented: link At the intersection of neurology and information science, Peter Watts always has something interesting to say, and as a former marine biologist focusing on the nervous system of starfish, this is absolutely in his wheelhouse: link This one ("moving away from defensive programming") justified strong typing in a pretty clear way: link Dan Dennett is just as relevant as Doug Hofstadter when it comes to metacognition: link Forgotten Ideas in Computer Science starts slow, but if you don't have much of a historical background (like, if you're only vaguely aware of what happened in CS in the 70s), it's a laundry list of things you should look up and be aware of before you start your next project: link Everybody should understand procedural generation: ▶ this video Likewise, since AI is hyped up right now, we should all remind ourselves that IA is a thing too: link More hypertext history: link Even more hypertext / UX stuff: link A great explanation of Fourier transforms: link Allison Parrish does mindblowing things with corpus statistics by treating term vector spaces as generalizations of 2d image formats: link Finally, these aren't tech talks but instead UI demo reels. If you have any interest in UI or UX, you should watch them. They are wonderfully cheesy, mostly doable, and despite being more than 20 years old, nobody has bothered actually implementing the useful features shown: link link link
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@indescions_20172017 · in “Practical Procedural Generation for Everyone”
Submitted the video to Hacker News.
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