One Page Design Philosophy - One Of The Most Important Videos For Game Developers

521K views · 2 years ago · talk · intermediate · evergreen

Stone Librande's GDC talk on One Page Designs, a method of laying out a game's design on a single sheet. The talk argues that a one-page diagram communicates a design to a team better than long documents.

HN people recommend it to anyone designing games, and it came up next to the Grim Fandango puzzle document as a model for concise game design documentation.

“I highly recommend it too: GDC Talk: "One Page Designs", by Stone Librande”

2 comments from Hacker News

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@surprisetalk2026 · in “One Page Design Philosophy for Game Developers [video]”
Submitted the video to Hacker News.
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@gyomu2026 · in “Grim Fandango Puzzle Document (1996) [pdf]”
Ahha, this document came to my attention last night from this video [0] that bubbled in my YouTube recs - I don't know if it's the same for OP or just a coincidence, but I highly recommend it too: GDC Talk: "One Page Designs", by Stone Librande ▶ this video
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