Horizon Zero Dawn: A Game Design Postmortem
145K views · 8 years ago · talk · intermediate · evergreen
A GDC postmortem talk on the game design of Horizon Zero Dawn, from the team at Guerrilla. It looks back at how the game's design was approached and what the developers learned.
HN people mention it as one of the interesting GDC talks, and a good way to see how an open-world game was built.
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