Classic Game Postmortem: Fallout

301K views · 9 years ago · talk · intermediate · historical

A GDC Classic Game Postmortem in which Fallout creator Tim Cain looks back on making the original Fallout. He covers the development story and the post-apocalyptic fiction that influenced the game.

HN people hold GDC postmortems in high regard and single out this one as essential for Fallout fans and for anyone interested in how classic games got made.

“GDC post mortems are amazing, especially the ones on Diablo[0] and Fallout[1].”

4 comments from Hacker News

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@somedude8952022 · in “Wolfenstein 3D secrets revealed by John Romero in lengthy post-mortem chat”
I can't wait for this to go up on Youtube. GDC post mortems are amazing, especially the ones on Diablo[0] and Fallout[1]. I've loved Fallout since I was 12 and it really got me into post-apocalypse fiction. I ended up watching and reading all the media that Tim cites in his presentation and discovered some wonderful things like On the Beach (the book by Nevil Shute AND the movie), A Canticle for Leibowitz, etc [0] link [1] ▶ this video
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@aresant2025 · in “Fallout 2's Chris Avellone describes his game design philosophy”
Great find and also worth a watch is the Classic Game Postmortem: Fallout video from Fallout creator Tim Cain ▶ this video
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@droptablemain2021 · in “Classic Game Postmortem: Fallout (Tim Cain)”
Submitted the video to Hacker News.
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@Cognitron2018 · in “The Making of Prince of Persia (2011) [pdf]”
I like these too. Here's Jordan Mechner on Prince of Persia: link Also for Fallout fans (the first game): (EDIT: unrelated to Prince of Persia, I just like Fallout) ▶ this video
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