Classic Game Postmortem - Populous

74K views · 9 years ago · talk · intermediate · historical

A GDC classic game postmortem of Populous, given by Peter Molyneux. He looks back at how the game came about and was developed.

HN people rank it among their favourite GDC postmortems, for showing how a hugely successful game came out of experimentation rather than a plan.

3 comments from Hacker News

c
@chongli2018 · in “The Making of Prince of Persia (2011) [pdf]”
While not something to read, I really enjoy GDC classic game postmortems. One of my favourites is Populous. [1] I find it fascinating how such a successful game came out of experimentation without a real plan ahead of time. [1] ▶ this video
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R
@Red_Tarsius2017 · in “Peter Molyneux shares a game dev postmortem of Populous [video]”
Submitted the video to Hacker News.
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c
@corysama2020 · in “Bullfrog After Populous”
There's also the "Populous Classic Game Postmortem" from GDC: ▶ this video Tons more vids like this: link