Into the Breach Design Postmortem
225K views · 7 years ago · talk · intermediate · evergreen
A GDC design postmortem of Into the Breach by Justin Ma and Matthew Davis of Subset Games. They walk through how the tactics game's design came together and what they learned from the process.
HN praises it as an honest postmortem, notably for admitting they nearly gave up when they could not make the game fun.
“They gave a great post-mortem at GDC one year”
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