Konsoll 2021: Oskar Stålberg - The Story of Townscaper

10K views · 4 years ago · talk · evergreen

Oskar Stalberg tells the story of Townscaper, his building toy, at Konsoll 2021. The talk also covers his earlier work generating Paris on the fly for the game Night Call and why Townscaper leaves out the usual game elements.

HN people point to it as the best account of how Townscaper works and why it is built the way it is.

“Oskar Stålberg has some great talks on YouTube about how the systems in Bad North and Townscaper work.”

3 comments from Hacker News

C
@Cognitron2023 · in “CityDreamer: Compositional Generative Model of Unbounded 3D Cities”
Oskar Stålberg has some great talks on YouTube about how the systems in Bad North and Townscaper work. link link ▶ this video link
RecommendsView on HN
o
@omega32022 · in “How Townscaper Works: A Story Four Games in the Making”
I recommend this talk to learn more about the approach; this part specifically talks about the lack of the typical gaming elements: ▶ this video
RecommendsView on HN
z
@zimpenfish2023 · in “CityDreamer: Compositional Generative Model of Unbounded 3D Cities”
He covers his work on "Night Call" which was generating Paris on-the-fly from about 8:15 to 13:30 in ▶ this video