ORGANIC TOWNS FROM SQUARE TILES - a talk by OSKAR STÅLBERG at INDIECADE EUROPE 2019

36K views · 6 years ago · talk · intermediate · evergreen

Oskar Stalberg, creator of Townscaper, gives an IndieCade Europe 2019 talk on building organic-looking towns from a grid of square tiles. He explains the technique and the grid behind his building toy.

HN points to it whenever Townscaper comes up, as the clearest explanation of how the game's grid and generation work.

“Here a very interesting talk by Oskar Stålberg where he explains how this works”

4 comments from Hacker News

t
@tdrdt2021 · in “Townscaper Running in the Browser”
Here a very interesting talk by Oskar Stålberg where he explains how this works: ▶ this video
RecommendsView on HN
Z
@ZeljkoS2020 · in “Organic Towns from Square Tiles – A Talk by Oskar Stålberg”
Submitted the video to Hacker News.
RecommendsView on HN
d
@detaro2021 · in “How to create a game like Townscaper?”
Its creator has a bunch of details on their Twitter (link although digging through long Twitter history is of course a pain) and given some talks: link ▶ this video
9
@91edec2020 · in “Townscaper – A building game inspired by the design of Scandinavian cities”
Oskar gave a technical talk about how he implements the grid and other interesting bits in this video: ▶ this video