I Tried Creating a Game Using Real-World Geographic Data

6.1M views · 4 years ago · tutorial · intermediate · evergreen

Sebastian Lague's Coding Adventure in which he tries to build a game from real-world geographic data. He works through turning latitude and longitude into countries and rendering and exploring the Earth.

HN people point to it as a fun, clear tour of working with geographic data, and as the source of a trick for mapping coordinates to countries.

“You should also check out his series about a geographical game he built”

8 comments from Hacker News

s
@swazzy2023 · in “Digital Logic Sim”
Sebastian's videos are great fun. You should also check out his series about a geographical game he built ▶ this video
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p
@porkbrain2021 · in “Creating a Game Using Real-World Geographic Data [video]”
Submitted the video to Hacker News.
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m
@mariuz2021 · in “Sebastian Lague: I Tried Creating a Game Using Real-World Geographic Data”
Submitted the video to Hacker News.
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E
@Ecco2021 · in “I Tried Creating a Game Using Real-World Geographic Data”
Submitted the video to Hacker News.
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t
@ttsiodras2021 · in “Creating a Game Using Real-World Geographical Data”
Submitted the video to Hacker News.
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t
@tallytarik2025 · in “Mapping latitude and longitude to country, state, or city”
I remember seeing this technique in a video by Sebastian Lague: ▶ this video Really cool
b
@benstrumental2023 · in “Google Photorealistic 3D Tiles and Unreal Engine”
Very cool! Here's a tutorial from Sebastian Lague on implementing something similar in Unity, which may have served as inspiration for this project: ▶ this video
n
@nedimm2021 · in “Making a game to memorize facts about every country”
Here is similar project ▶ this video