This Problem Changes Your Perspective On Game Dev
591K views · 2 years ago · essay · evergreen
Jonas Tyroller, an indie game developer, argues in this video that game design works like a search algorithm, and that designing a game is partly a search for where the players and demand are. It is framed as a problem that changes how you think about making games to be sold.
HN people list it among videos that changed how they think about game design, especially the idea that you cannot catch fish where there are none.
“there are plenty of great videos out there that have positively changed how I think about game design”
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