Making Games Better for the Deaf and Hard of Hearing | Designing for Disability
381K views · 8 years ago · explainer · evergreen
Game Maker's Toolkit looks at how games fail deaf and hard of hearing players and what developers can do about it, such as better subtitles and visual cues for sound. It is part of the Designing for Disability series on game accessibility.
HN people recommend the series as a very good, concrete illustration of what accessible game design actually looks like, and surface it in threads on game accessibility guidelines.
“Game Maker's Toolkit made a series of very good videos on the subject”
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