Making Games Better for Gamers with Colourblindness & Low Vision | Designing for Disability
391K views · 8 years ago · explainer · evergreen
An episode of Game Maker's Toolkit's Designing for Disability series on making games better for players with colourblindness and low vision. It looks at problems like colour-coded information and small text, and the options developers can offer.
HN lists it among the best overviews of accessibility in games, noting that adjustments made for disabled players often help everyone read information faster.
“lots of adjustments made to assist people with disabilities can also help normal people grasp information quicker”
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