Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview
2M views · 6 years ago · interview · evergreen
A /noclip interview with Tarn Adams, co-creator of Dwarf Fortress, about the game's origins, its enormous simulation depth and how it has been developed over many years. It stays at the level of game design and history rather than technical implementation.
HN recommends it as the best window into how deep and emergent Dwarf Fortress is and how slowly and obsessively it was built.
“is amazing and gives a good idea of the depth and pace of development”
18 comments from Hacker News