Jonathan Blow: How and Why

44K views · 15 years ago · talk · intermediate · evergreen

A talk by Braid creator Jonathan Blow aimed at indie game designers, on how and why to make games. It is an older talk, and HN also treats it as a statement about the ethics of game design.

HN people pass it along as a counterweight to manipulative, casino-like game design, and as advice for indie designers on why they make what they make.

3 comments from Hacker News

i
@ilrwbwrkhv2023 · in “Unity's oldest community announces dissolution”
Maybe, maybe not. Watch this talk ▶ this video
RecommendsView on HN
d
@dhfromkorea2014 · in “How and why for indie game designers”
Submitted the video to Hacker News.
RecommendsView on HN
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@ilrwbwrkhv2023 · in “The casino in your pocket”
I will just drop this very old Jonathan Blow video ▶ this video which was talking about unethical games.