Jonathan Blow: How and Why
44K views · 15 years ago · talk · intermediate · evergreen
A talk by Braid creator Jonathan Blow aimed at indie game designers, on how and why to make games. It is an older talk, and HN also treats it as a statement about the ethics of game design.
HN people pass it along as a counterweight to manipulative, casino-like game design, and as advice for indie designers on why they make what they make.
3 comments from Hacker News