Jonathan Blow on Rigged RNG in Games ("Sid Meiering")
49K views · 7 years ago · talk · intermediate · evergreen
Jonathan Blow, the game designer behind Braid and The Witness, talks about randomness in games that is rigged or misleadingly presented. The uploaded video also includes a later Twitch stream.
HN cites it in threads about probability and shuffling as the case that games like XCOM lie to players with the odds they display.
“the game actively lies to you with displayed probabilities”
3 comments from Hacker News