Jonathan Blow on Rigged RNG in Games ("Sid Meiering")

49K views · 7 years ago · talk · intermediate · evergreen

Jonathan Blow, the game designer behind Braid and The Witness, talks about randomness in games that is rigged or misleadingly presented. The uploaded video also includes a later Twitch stream.

HN cites it in threads about probability and shuffling as the case that games like XCOM lie to players with the odds they display.

“the game actively lies to you with displayed probabilities”

3 comments from Hacker News

l
@livrem2023 · in “How to Shuffle Songs? (2014)”
Jonathan Blow did a good talk on this, but unfortunately the only version of it I know of is concatenated by some youtube uploader with a silly twitch stream (also by Jonathan Blow, but less interesting, and not even sure he is correct about that particular game being rigged?) so just stop watching after the presentation: ▶ this video ("Explicit Lying" seems to be the title of the talk?)
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k
@kkoncevicius2021 · in “Jonathan Blow on Rigged RNG in Games (“Sid Meiering”)”
Submitted the video to Hacker News.
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@galkk2023 · in “P < 0.05 Considered Harmful”
Xcom isn’t a good example because the game actively lies to you with displayed probabilities ▶ this video