Jonathan Blow - Truth In Game Design
80K views · 9 years ago · talk · intermediate · evergreen
Jonathan Blow, creator of Braid and The Witness, gives a talk titled Truth in Game Design from 2011. He argues for designing around the discovery of real truths about a system rather than inventing arbitrary rules, with ideas on how complex systems can give more back than the designer put in.
HN people recommend it to puzzle and game designers, and cite it for complex systems that return more than you put in.
3 comments from Hacker News