Errant Signal: Social Spaces & Payload Races

131K views · 10 years ago · essay · evergreen

A video essay from Errant Signal on how online game spaces shape communities. It contrasts old community-run Team Fortress 2 servers with the matchmaking in newer games like Overwatch.

HN people recommend it as an interesting take on how the structure of game servers helps or prevents lasting online social spaces.

3 comments from Hacker News

c
@clydethefrog2019 · in “I miss Facebook”
There is an interesting video essay about this phenomenon, using TF2 old servers and Overwatch new game matching as examples. Errant Signal: Social Spaces & Payload Races - ▶ this video
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d
@dharmab2019 · in “Graying Out”
Errant Signal has done some good videos on this in the context of video games- both online video games and video games set in the era before social media. "Social Spaces and Payload Races" - ▶ this video "Secret Little Haven" - link
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p
@pdkl952016 · in “Errant Signal: Social Spaces and Payload Races”
Submitted the video to Hacker News.
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