Still Logged In: What AR and VR Can Learn from MMOs
10K views · 9 years ago · talk · intermediate · evergreen
Raph Koster, lead designer of Ultima Online, gives a GDC talk on what AR and VR can learn from the history of online worlds. He covers the ethical problems, such as harassment, privacy and surveillance, and argues that every feature has to be considered as a possible weapon.
HN people recommend it as the key talk on the ethics of AR and VR, and quote its warning that every feature must be looked at as a weapon.
“Every feature must be looked at as a weapon.”
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