The Prototype that was Banned from Halfbrick
140K views · 10 years ago · talk · intermediate · evergreen
A GDC talk about a multiplayer prototype made at the studio Halfbrick that ended up banned there. The game's adversarial play, with betrayal between players, caused so much friction between colleagues.
HN calls it a legendary talk about how adversarial multiplayer design can make the experience unpleasant for everyone.
“describes the unpleasant adversarial effects of some multiplayer games like this”
6 comments from Hacker News