Live Coding Shaders - an eye
64K views · 14 years ago · demo · intermediate · evergreen
Inigo Quilez live-codes an eye in GLSL, building a procedural eyeball in a shader from pure math while the result updates in real time. He walks through the shapes, shading and details step by step.
HN people share it as a showcase of how much can be painted with maths and of Quilez's shader skills.
“his shader-writing skills are pretty incredible”
6 comments from Hacker News