Meet the Engineer Preserving The Last Analog Motion Graphics Machine

1.3M views · 9 years ago · documentary · historical

A VICE TV piece on an engineer who is preserving and restoring the Scanimate, an analog machine that produced the motion graphics seen in TV broadcasts before digital tools took over. It shows the machine at work and the effort of keeping it running.

HN people keep resubmitting it as a look at how much analog hardware it took to make graphics a phone can now do, and as a piece of motion graphics history.

“shows how much old analogue machinery is required to replicate what could currently be done by most phones”

9 comments from Hacker News

t
@tivert2023 · in “Meet the Engineer Preserving The Last Analog Motion Graphics Machine”
Submitted the video to Hacker News.
RecommendsView on HN
k
@kilovoltaire2021 · in “The engineer preserving the last analog motion graphics machine (2017) [video]”
Submitted the video to Hacker News.
RecommendsView on HN
r
@reimertz2021 · in “The Engineer Preserving the Last Analog Motion Graphics Machine[video]”
Submitted the video to Hacker News.
RecommendsView on HN
s
@shortlived2021 · in “The Engineer Preserving the Last Analog Motion Graphics Machine”
Submitted the video to Hacker News.
RecommendsView on HN
k
@kilovoltaire2021 · in “The engineer preserving the last analog motion graphics machine (2017) [video]”
Submitted the video to Hacker News.
RecommendsView on HN
s
@splatzone2021 · in “Preserving the Last Analog Motion Graphics Machine (2017) [video]”
Submitted the video to Hacker News.
RecommendsView on HN
U
@Unai2017 · in “The Last Analog Motion Graphics Machine [video]”
Submitted the video to Hacker News.
RecommendsView on HN
P
@Phillipharryt2021 · in “Analog computers were the most powerful computers for thousands of years [video]”
I certainly agree with the idea of not being better in an absolute sense, not sure I agree with both use cases. Graphics are built around digital representations of colours and shapes, Vectors are incredibly easy ways to represent 2d graphics, and are very easy to manipulate for digital computers. Polygons were quickly discovered as a memory efficient way of doing the same things in the 3d space. Analogue graphics representation or manipulation became outdated very quickly. For example ▶ this video shows how much old analogue machinery is required to replicate what could currently be done by most phones. I don't know enough about your other possible use case to comment on it.
CitesView on HN
j
@jhallenworld2018 · in “The History of Video Synthesizers”
One scanimate machine is still running, see: ▶ this video