Richard Garfield - "Luck in Games" talk at ITU Copenhagen

63K views · 13 years ago · talk · evergreen

Richard Garfield, creator of Magic: The Gathering, talks at ITU Copenhagen about the role of luck in games. He covers how chance affects skill, player experience and game design.

HN people recommend it as the great talk on luck versus skill in game design.

“There's a great talk from MtG creator Richard Garfield on the subject”

3 comments from Hacker News

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@lukifer2020 · in “Monopoly was invented to demonstrate the evils of capitalism (2017)”
It's a paint-mixing problem: every success story is some blend of skill, merit, grit, pre-existing resources, and dumb luck; and post-hoc, it's non-trivial to tease out the exact causes and proportions in a success story. From the point of an individual actor, I agree: it's always correct to maximize your agency, knowing full-well that there are factors outside your control that might unfairly sink you (or, unfairly cause someone to out-compete you despite shortcomings). That in no way contradicts the idea that there may be ecosystemic benefits to providing resources to maximize the odds of success. To use a trivial example: if I'm a hardware vendor hosting an app store, the success of each app will be a blend of skill and luck. But if I provide tools like ratings, analytics, and discoverability, I can potentially increase the odds that meritocratic apps succeed. (Take it as read that poor interventions could also make this go the other direction.) One curious quirk is that in the space of game design, this luck/skill dichotomy is flipped on its head, and turned into an explicit goal: that a satisfying game should permit the winner to believe they won on skill, while the loser believes they lost on luck. There's a great talk from MtG creator Richard Garfield on the subject [0]; I'll leave you to draw your own conclusions what inferences we should draw from this in the "game" of market competition. :) [0] ▶ this video
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@tosh2018 · in “Luck in Games (Richard Garfield, Creator of Magic the Gathering)”
Submitted the video to Hacker News.
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@salty-horse2025 · in “How to teach your kids to play poker: Start with one card”
Richard Garfield has taught his daughter to lie with a simple game: She has to hide a coin in one of her hands, and then declare where it is, which could be a lie. Richard's task was to find it. I think he mentions it in several lectures, but here's one: ▶ this video