VR Editor: Building VR in VR with UE4 | Feature Highlight | Unreal Engine

752K views · 10 years ago · demo · intermediate · dated

An Unreal Engine feature highlight of its VR Editor, which lets developers build and edit a VR scene while inside VR. It shows authoring tools used in the same immersive space as the scene.

HN people hold it up as the kind of tool that fixes the painful authoring of VR content, and as an app demo of immersive editing.

3 comments from Hacker News

V
@VikingCoder2018 · in “There’s a new version of Firefox for VR”
* I know that URLs are awesome... But URLs don't need to be HTTP. The Browser can launch this "VR Browser" thing I want. On desktop, or as you say on Android mobile it could do it with what are they called, Intents URLs? * I think you're under-estimating how important Beautiful is. You know and I know that graphics and gameplay are completely orthogonal, but WWW beat out Gopher partly because WWW was more beautiful (HTML had better layout, and had Images.) And you and I are on completely different pages if you're talking about smartphones, unless you mean like Gear VR or maybe Daydream, or the new Oculus thing... * Web browsers were too elitist. Lynx browser existed for some of them. But then people got bigger machines, faster internet connections. (Heck GLSL was too much for even state-of-the-art gaming machines, now IT runs in the Browser as WebGL!!!) I'd rather reach for the high end knowing that it becomes available. * Authoring: No question, it sucks. That's why things like this are awesome: ▶ this video Also we need "VR Wiki". And "VR Wordpress."
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c
@corysama2016 · in “Epic shows off editing VR while in VR (2 min vid)”
Submitted the video to Hacker News.
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m
@mncharity2019 · in “AR Will Spark the Next Big Tech Platform: Call It Mirrorworld”
That might make for interesting project (individual or community). Photoshopping AR vignettes for peoples' various passions. Sort of speculative storyboarding and market exploration for future apps. For a user with a passion for fashion, what might a nifty AR future expert experience look like? Heads-up tooling for where their head is at as they walk down the street. Collaborative tooling for their interactions with friends of similar interests, while walking and retrospectively. What about for software, or for startups? The AR vignettes I've seen have been generic. Refrigerator contents, street navigation, business travel, etc[1]. Broadly accessible, but most of it mundane. Not targeted, not trying to inspire individuals with "O.M.G. Want future now.". Sort of like demos of Unreal VR Editor[2] for game devs, or EXA[3] for bands, or PRIMITIVE[4] for software devs. But synthetic, rather than app demos. [1] HYPER-REALITY link [2] Unreal ▶ this video [3] EXA twinkle link , multiplayer link [4] Java link
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