The most overused game graphic you never noticed | Texture Archaeology

3.1M views · 5 years ago · documentary · evergreen

Kid Leaves Stoop traces one cobblestone texture that turns up in a huge number of games, back to the texture CDs that studios once bought their surfaces from. It is a short investigation of where the look of old game worlds came from.

HN people share it as the explanation of where old game textures came from, and use it to argue that reusing stock textures was normal practice and not theft.

“here's a relevant video about the history of texture CDs and where a lot of old game textures come from”

5 comments from Hacker News

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@flykespice2023 · in “The most overused game graphic you never noticed – Texture Archaeology”
Submitted the video to Hacker News.
RecommendsView on HN
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@coppolaemilio2023 · in “Cobble_stone – The texture of your childhood (2021)”
Reminded me about this amazing video: ▶ this video
RecommendsView on HN
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@swsieber2021 · in “Cobble_stone.jpg is everywhere – Texture Archaeology”
Submitted the video to Hacker News.
RecommendsView on HN
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@xmprt2021 · in “Artist says Capcom stole her photos for Resident Evil, Devil May Cry”
Piggybacking on this, here's a relevant video about the history of texture CDs and where a lot of old game textures come from. ▶ this video
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@xmprt2021 · in “Artist says Capcom stole her photos for Resident Evil, Devil May Cry”
Texture CDs were a really common thing back in the day (▶ this video) so I don't think the developers were acting in malice when they allegedly stole these graphics. I suppose it's well within the author's legal rights to sue but it does seem a bit scummy on the author's part to have that blurb but then pull a bait and switch.