The most overused game graphic you never noticed | Texture Archaeology
3.1M views · 5 years ago · documentary · evergreen
Kid Leaves Stoop traces one cobblestone texture that turns up in a huge number of games, back to the texture CDs that studios once bought their surfaces from. It is a short investigation of where the look of old game worlds came from.
HN people share it as the explanation of where old game textures came from, and use it to argue that reusing stock textures was normal practice and not theft.
“here's a relevant video about the history of texture CDs and where a lot of old game textures come from”
5 comments from Hacker News