The Timeless Beauty of Pre Rendered Graphics

2.3M views · 2 years ago · essay · evergreen

A video essay on pre-rendered graphics, the technique that dominated games from the 1990s into the early 2000s before real-time 3D rendering replaced it. It looks at why the visuals of that era still hold up.

HN people share it as a good look at how pre-rendered graphics dominated the 90s and early 2000s, usually when a thread touches on isometric or pixel-art game worlds.

3 comments from Hacker News

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@mportela2025 · in “Metropolis 1998 lets you design every building in an isometric, pixel-art city (2024)”
I've recently watched a video [1] that mentions how pre-rendered graphics dominated the 90s-early 2000s and were replaced by real-time rendering. You'll probably like it too! [1] The Beauty of Pre-Rendered Graphics ▶ this video
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@doener2024 · in “The Timeless Beauty of Pre Rendered Graphics”
Submitted the video to Hacker News.
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@phodo2024 · in “The Timeless Beauty of Pre Rendered Graphics [video]”
Submitted the video to Hacker News.
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