Sequelitis - Mega Man Classic vs. Mega Man X
15.7M views · 15 years ago · essay · evergreen
Egoraptor's Sequelitis episode compares the original Mega Man with Mega Man X, arguing that X teaches players its mechanics through level design instead of text. It uses the opening stage as a worked example, with a comic voice throughout.
HN treats it as the classic funny but sharp example of teaching through design, invisible onboarding and tutorial levels.
“it does make some very very good points about video game design”
5 comments from Hacker News