Service Design & Design Strategy
64 videos · Service design · Government & civic design · Systems thinking & complexity · Design thinking & innovation · Design leadership & org · Product design & product thinking
1:19:11iPhone 1 - Steve Jobs MacWorld keynote in 2007 - Full Presentation, 80 mins
54:11Ed Catmull, Pixar: Keep Your Crises Small
58:02How to Invent the Future I - Stanford CS183F: Startup School
9:39Why American Cities Are Broke - The Growth Ponzi Scheme [ST03]
4:07WHERE GOOD IDEAS COME FROM by Steven Johnson
54:37How Self-Driving Cars will Destroy Cities (and what to do about it)
23:00Steve Jobs rare footage conducting a presentation on 1980 (Insanely Great)
5:32The Truth about American Cities - Part 1 - Strong Towns [ST01]
2:26GENERAL MAGIC - Official Trailer
59:47Classic Game Postmortem: Ultima Online
10:16Suburbia is Subsidized: Here's the Math [ST07]
3:06"Focusing is about saying no" - Steve Jobs (WWDC'97)
43:50Founder School Session: The Future Doesn't Have to Be Incremental
1:43:00Disney's FastPass: A Complicated History
19:40How I Designed a Free Music Font for 5 Million Musicians (MuseScore 3.6)
12:00Meet the inventor of the electronic spreadsheet | Dan Bricklin
1:11:10Apple WWDC '97 Steve JobsによるClosing Keynote
30:36Springboard: the secret history of the first real smartphone (Full Documentary)
4:05:39The Spectacular Failure of the Star Wars Hotel
54:31Strong Towns | Charles Marohn | Talks at Google
15:48The Best Country in the World for Drivers
13:30Cities: Skylines | Power, Politics, & Planning: Episode 1: Parking
41:34Why Can't We Make Simple Software? - Peter van Hardenberg
1:11:10Apple's World Wide Developers Conference 1997 with Steve Jobs
13:51What's the deal with the popcorn button?
1:42:11Lessons in Game Design, lecture by Will Wright
1:03:02CHM Live | Original iPhone Software Team Leader Scott Forstall (Part Two)
4:56Understanding the Job
25:215 steps to designing the life you want | Bill Burnett | TEDxStanford
34:25The Struggle of Building the Original iPhone - The Untold Story
2:47Phonebloks
46:33How We Made MuseScore 4 - Music App Design is Challenging!
29:12Why our Screwdriver took 3 YEARS
2:04:42CHM Live | Putting Your Finger On It: Creating the iPhone
56:22Putting the Fun in Functional: Applying Game Mechanics to Functional Software
49:57Meaningful Play: Getting Gamification Right
18:49Internal NeXT video (1991)
1:43Google Maps Hacks by Simon Weckert
20:23The paradox of choice | Barry Schwartz | TED
57:37Is Software Engineering Still an Oxymoron? • Alan Kay • GOTO 2021
18:17Where good ideas come from | Steven Johnson
2:55Steve jobs on why xerox failed
13:01How to Break Bad Habits - Hooked: How to Build Habit-Forming Products by Nir Eyal
17:27Are we in control of our decisions? | Dan Ariely
27:36Why Western Designs Fail in Developing Countries
1:01:25Classic Game Postmortem: Deus Ex
46:45Designing IT to Make Healthcare Safer - Professor Harold Thimbleby
18:12The Genius Design of Apple Park
6:17Why Cars Rarely Crash into Buildings in the Netherlands
32:47Mike Bracken's Keynote at CfA 2013
48:02Lecture 7 - How to Build Products Users Love (Kevin Hale)
9:13Apple Music Event 2001-The First Ever iPod Introduction
2:31Designer's Digest - Steve Jobs on the role of product and marketing people.
16:10From the To-Do List to the AI Agent
16:43John Gruber - Auteur Theory of Design - Macworld Pulse
39:30"Against the Current" by Chris Granger (Part 1)
16:42The first secret of great design | Tony Fadell
1:10:23Tim Cook, Sir Jony Ive KBE, and Laurene Powell Jobs | Full Interview | Code 2022
1:30A Tale of Two Slings: Peak Design and Amazon Basics
1:32:48General Magic (1080p) FULL DOCUMENTARY - History, Technology, Business
2:46:26Tony Fadell: iPhone, iPod, Nest, Steve Jobs, Design, and Engineering | Lex Fridman Podcast #294
7:48Apple and Steve Jobs' Biggest Mistakes Ep 1 - The Macintosh
18:16Choice, happiness and spaghetti sauce | Malcolm Gladwell
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