Designing Path of Exile to Be Played Forever. Chris Wilson at GDC 2019
924K views · 7 years ago · talk · intermediate · evergreen
Chris Wilson of Grinding Gear Games gives a GDC 2019 talk about designing the action RPG Path of Exile to keep players engaged for years. It covers the thinking behind running the game as a long-lived free-to-play service.
HN people share it as an inside account of what it takes to build and sustain a successful free-to-play game.
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